Classic Fantasy
Classic Fantasy adapts the Mythras rules to old school dungeoneering, featuring adventuring classes, ranks of progression, and magic familiar to those players and Games Masters who have played the grandfather of all roleplaying games. It contains many versions of well-known, well-loved (!) monsters, and extensive guidance on magic items, treasure and adventuring underground. So whether you want to play a Fighter of a Magic user, a Barbarian or a Paladin, A Half Elf or Half Orc, Classic Fantasy is the game for you.

The Classic Fantasy line includes the Expert Set, which offers expanded magic for higher rank characters, and a growing list of modules, both dungeon and wilderness, spanning and developing the campaign world of Greymoor. All Classic Fantasy products are available from our Store.

Classic Fantasy brings Old School dungeon crawls to the Mythras  rules. This 336 page book contains everything you need to emulate the fun of class and level-based adventuring, against the classic coterie of monsters, with the classic armoury of spells! If you've ever wanted to convert those old dungeon modules to a d100 system, then Classic Fantasy is for you. Packed with information and new rules additions, Classic Fantasy features a different approach to character creation based on classes such as the bard, cavalier, fighter, magic user, paladin and thief. Choose your race - human or demi-human - and then customize according to class, race and personal preference. If you're a magic user or cleric, the new magic rules for Arcane and Divine spells take the old staples such as Magic Missile, Charm, Fireball and more, and tailor them for the nuances of the Mythras system. Or, for the more combat-oriented, the Classic Fantasy rules provide detailed miniatures-based combat adaptations for the traditional battle-board, complete with guidance on facings, positioning, and handling detailed movement.
And of course, no book like this would be complete without monsters to kill and treasure to take! All the old favourites are accounted for, from Basilisks to Displacer Cats, Grey Ooze to Gelatinous Masses, Kobolds, Gnolls, Hobgoblins and more. Forty pages of treasure and magic items helps you equip even the deepest dungeon with enough loot to satisfy the keenest adventuring party.

$44.95, Print & PDF, 335 pages

The Classic Fantasy Expert Set is an expansion containing a selection of high level spells for Ranks 4 and 5. Acting as a taster for the full high level expansion - Unearthed Companion - the Expert Set equips Classic Fantasy characters with a selection of Arcane and Divine spells so they can easily advance beyond Rank 3.

Also included are rules clarifications for the core game, and a detailed look at a new monster: the Mind Slayer, along with psychic powers for this devious abomination (which can be used by player characters too...)

The Classic Fantasy Expert Set is a must for every CF GM.

$4.99, PDF and Lulu POD, 32 pages

Classic Fantasy is supported by a growing range of Adventure modules, each a reasonably priced, self-contained scenario that can be located in any campaign world, but uses the Classic Fantasy setting of Greymoor as a base. All modules are complete with maps, floor plans, dungeon schematics and statistics for monsters and non-player characters.

Scenarios are typically $4.99, PDF and Lulu POD, and around 32 pages